Bifrost and Mental Ray update 2


I’m continueing the Bifrost test in Maya. I’ve got these blotches showing up and it’s annoying me. After some testing and playing around with the caustics settings I’ve found out the best way to get rid of the blotches are by increasing the photons shot at the scene…  By a lot!

10.000 (GI + Caustic) photons

100.000 (GI + Caustic) photons

100.000 (GI + Caustic) photons + 1 caustics radius

1.000.000 (GI + Caustic) photons + 8000 photon intensity

1.000.000 (GI + Caustic) photons + 2000 photon intensity